This is a work-in-progress and not a full final patch release yet. This effort is being done entirely for personal enjoyment by community members, out of good will and with copious amounts of adhesive. If you wish to stick to this stable release (.35), select the “default” branch in Steam/GOG Galaxy/BDC.Ī new patch for NWN:EE is being worked on, and you all are cordially invited to participate in playtesting-or just playing-using the new branch and its added fixes and features. If you're currently subscribed to the development patch, you'll continue with the upcoming. Join the community and provide feedback directly to development team members on Discord: (Before posting, please take a moment to carefully read the introductory text in #welcome). Hundreds of Bugfixes & Optimizations | More bugs squashed.Goodies for Builders | Hundreds of new functions and goodies for module builders.Play NWN as a Cartoon | Added a new "Toon" post-processing shader as a graphical option.Script-created UI Improvements | “NUI” (script-created UI) will no longer break input to the game (WASD, drag & drop).News Section | Added an in-game News UI that shows upcoming patches and community news.Faster Load Times | Improved area load times by up to 100x (!).8 Multiclasses | Added support for up to 8 multiclasses, configurable per-module.AOE Indicator | Spells and spell-like abilities now display a targeting indicator displaying their range and, if appropriate, their AOE shape and size.
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